Post by Derek Salvano on Aug 26, 2021 21:14:54 GMT
[attr="class","ititle"]Originals
[attr="class","itinfo"]
The Original Vampires, or simply The Originals for short, are a group of vampires that are known for being the first of their bloodline and the first generation of vampires, hence the name, making them the oldest vampires in the world with the exception of Alaric, as he is an Original through species, being turned 1,000 years after the Mikaelson Original Vampires. Their name is a term used to describe a progenitor in a vampire bloodline. The term was initially introduced when Rose revealed their existence to Elena, Stefan and Damon, and primarily refers to the Mikaelson Family, but has since expanded after Esther used the spell to turn Alaric into a vampire and Elena referred to him as an "Original", lacking another term to refer to the type of vampire Alaric became.
A number of characteristics differentiate an Original from the vampire bloodline that they beget, but the fundamental difference is that Originals became vampires through a spell, not by ingesting the blood of another immortal, and unlike normal vampires, the Originals are indestructible and cannot be killed by anything aside from the White Oak Stake or temporarily neutralized by the White Oak Ash Dagger.
The vampires that have been called Originals are: Mikael, Finn, Elijah, Klaus, Kol, and Rebekah. The Originals have also been known as legends in the supernatural world, especially amongst witches and vampires.
The Original Vampires, or simply The Originals for short, are a group of vampires that are known for being the first of their bloodline and the first generation of vampires, hence the name, making them the oldest vampires in the world with the exception of Alaric, as he is an Original through species, being turned 1,000 years after the Mikaelson Original Vampires. Their name is a term used to describe a progenitor in a vampire bloodline. The term was initially introduced when Rose revealed their existence to Elena, Stefan and Damon, and primarily refers to the Mikaelson Family, but has since expanded after Esther used the spell to turn Alaric into a vampire and Elena referred to him as an "Original", lacking another term to refer to the type of vampire Alaric became.
A number of characteristics differentiate an Original from the vampire bloodline that they beget, but the fundamental difference is that Originals became vampires through a spell, not by ingesting the blood of another immortal, and unlike normal vampires, the Originals are indestructible and cannot be killed by anything aside from the White Oak Stake or temporarily neutralized by the White Oak Ash Dagger.
The vampires that have been called Originals are: Mikael, Finn, Elijah, Klaus, Kol, and Rebekah. The Originals have also been known as legends in the supernatural world, especially amongst witches and vampires.
[attr="class","isubtitle"]Powers
Super Strength - Original vampires are considerably much stronger than immortals, non-original vampires, werewolves, non-original hybrids, and humans. They are able to decapitate other species with a single chop of their bare hands, shatter windows and doors with small objects, and single-handedly tear out the hearts of younger vampires and other creatures with little to no effort. Their strength has been used to break necks and spines, and break and move heavy objects. Their impact can send anyone flying. Their strength is also enough to rival that of their own kind. While Original Vampires are more powerful than werewolves in either form, transformed werewolves still rival enough of their strength to take down an Original Vampire in small groups as it was shown that four of them were capable of overwhelming Rebekah (although she managed to kill half of them), while two took down Elijah (these wolves were channeling the power of their werewolf forms through enchanted kyanite stones, and Elijah was taken by surprise and passed out from their venom). It is unknown if they grow stronger with age like non-Original Vampires.
Super Speed - Original vampires are much faster than immortals, non-original vampires, werewolves, non-original hybrids, and humans. They are able to stop other supernatural species in their tracks, run miles in mere minutes and can easily catch up to any species of creature, supernatural or not. Their reflexes are similarly heightened. It is unknown if they grow faster with time.
Super Senses - Original vampires have extremely keen senses of hearing, sight and smell that far exceed those of humans, non-original vampires, werewolves and non-original hybrids.
Super Agility - Original vampires possess more superhuman agility, flexibility and dexterity than non-original vampires, non-original hybrids, werewolves, and humans. They can move quickly, jump very high, climb and run incredibly fast without difficulty or exhaustion.
Healing Factor - The injuries of Original vampires heal faster than those of non-original vampires, werewolves, non-original hybrids and humans. Original vampires also seem to heal much more quickly when exposed to vervain or wood. They can heal/recover/regenerate from any and all injuries in a matter of seconds. Even a werewolf bite is no threat to them, it is only painful to them, as they are not wholly immune to the bite, but it wears off. Unlike non-original vampires, ingestion of vervain-laced liquid would not weaken them. If they are stabbed with Papa Tunde's blade and its removed, the healing process becomes much slower. Human blood has also known to make the healing process faster.
Super Durability - Original vampires can take far more trauma than other non-original vampires, werewolves, non-original hybrids and humans can, without much discomfort or injury. No Original vampire has ever been dismembered throughout the series, implying that their durability may be close to invincibility. Wood seems to be ineffective at weakening them. Ordinary bullets, knives and blunt objects can hurt an original vampire as seen with Finn, Kol and Klaus.
Enhanced Emotions - Original Vampires experience emotions more powerfully than humans. Emotions like love, joy, and happiness are intensified for vampires allowing them to live life more intensely. This ability allows the original vampires to feel emotions at their peak regardless of their age. They have been shown experiencing emotions as powerfully today as they did 1,000 years ago.
Emotional Control - Original vampires have a limited degree of control over their own emotions. It has been stated that Emotional Control fades over time. It is unknown if the Original vampires still possess the ability to "switch off" their emotions completely.
Dream Manipulation - Original vampires can control dreams and subconscious. The vampires can produce and modify dreams, bestow nightmares or lucid dreaming. Other effects of this ability is the ability to distort perceptions of reality and being able to trap someone in their dreams.
Mind Compulsion - Original vampires can control and influence the thoughts, emotions, behavior, actions and memories of humans, non-original vampires and non-original hybrids. They cannot however compel witches, immortals or werewolves.
Fangs - Like all vampires, Original vampires can extend a pair fangs from there canine teeth which they use to feed. Their fangs will occasionally come out and extend when they feed, are aroused by the scent of blood, or feeling intensely threatened or angered.
Sire Bond - Although rare among them, Sire Bonds can be formed when a human is turned with the blood of the vampire whom they had strong human feelings for.
Immortality - Original vampires are nigh immortal. They do not physically age and are immune to all illnesses, toxins, poisons and diseases. Being pierced through the heart with the White Oak Stake is the only way to permanently kill them.
Telepathy - An advanced form of mind control that allows vampires to mentally communicate over a vast distance. Damon and Elijah have been shown to mentally communicate with others from a distance sending distress calls and mental images. Klaus and Elijah has also been shown sharing his memories with others. This is known as tactile telepathy.
Illusions - As seen with Lexi, vampires have the power to trick the minds of others into seeing/feeling things.
Shapeshifting - The supernatural ability to alter and change the physical form of oneself.
Aura - A subtle, "luminous radiation" that surrounds an Old One that could alter the emotions and energy levels of himself and others. The Old One can generate aura within oneself. The aura is created from the power, longevity, strength and personality/emotions of the ancient vampire. The color varies according to each Old One, but in general are pure colors, but with the bloody red color, giving the feeling of evil and fear of anyone approaching the ancient vampire.
Self-Resurrection - The supernatural ability to return from the dead. In order to resurrect an Old One, they need the blood of their descendants. In case the body was destroyed, it is possible that the spirit of the Old One occupies one of his/her descendant's body.
Super Speed - Original vampires are much faster than immortals, non-original vampires, werewolves, non-original hybrids, and humans. They are able to stop other supernatural species in their tracks, run miles in mere minutes and can easily catch up to any species of creature, supernatural or not. Their reflexes are similarly heightened. It is unknown if they grow faster with time.
Super Senses - Original vampires have extremely keen senses of hearing, sight and smell that far exceed those of humans, non-original vampires, werewolves and non-original hybrids.
Super Agility - Original vampires possess more superhuman agility, flexibility and dexterity than non-original vampires, non-original hybrids, werewolves, and humans. They can move quickly, jump very high, climb and run incredibly fast without difficulty or exhaustion.
Healing Factor - The injuries of Original vampires heal faster than those of non-original vampires, werewolves, non-original hybrids and humans. Original vampires also seem to heal much more quickly when exposed to vervain or wood. They can heal/recover/regenerate from any and all injuries in a matter of seconds. Even a werewolf bite is no threat to them, it is only painful to them, as they are not wholly immune to the bite, but it wears off. Unlike non-original vampires, ingestion of vervain-laced liquid would not weaken them. If they are stabbed with Papa Tunde's blade and its removed, the healing process becomes much slower. Human blood has also known to make the healing process faster.
Super Durability - Original vampires can take far more trauma than other non-original vampires, werewolves, non-original hybrids and humans can, without much discomfort or injury. No Original vampire has ever been dismembered throughout the series, implying that their durability may be close to invincibility. Wood seems to be ineffective at weakening them. Ordinary bullets, knives and blunt objects can hurt an original vampire as seen with Finn, Kol and Klaus.
Enhanced Emotions - Original Vampires experience emotions more powerfully than humans. Emotions like love, joy, and happiness are intensified for vampires allowing them to live life more intensely. This ability allows the original vampires to feel emotions at their peak regardless of their age. They have been shown experiencing emotions as powerfully today as they did 1,000 years ago.
Emotional Control - Original vampires have a limited degree of control over their own emotions. It has been stated that Emotional Control fades over time. It is unknown if the Original vampires still possess the ability to "switch off" their emotions completely.
Dream Manipulation - Original vampires can control dreams and subconscious. The vampires can produce and modify dreams, bestow nightmares or lucid dreaming. Other effects of this ability is the ability to distort perceptions of reality and being able to trap someone in their dreams.
Mind Compulsion - Original vampires can control and influence the thoughts, emotions, behavior, actions and memories of humans, non-original vampires and non-original hybrids. They cannot however compel witches, immortals or werewolves.
Fangs - Like all vampires, Original vampires can extend a pair fangs from there canine teeth which they use to feed. Their fangs will occasionally come out and extend when they feed, are aroused by the scent of blood, or feeling intensely threatened or angered.
Sire Bond - Although rare among them, Sire Bonds can be formed when a human is turned with the blood of the vampire whom they had strong human feelings for.
Immortality - Original vampires are nigh immortal. They do not physically age and are immune to all illnesses, toxins, poisons and diseases. Being pierced through the heart with the White Oak Stake is the only way to permanently kill them.
Telepathy - An advanced form of mind control that allows vampires to mentally communicate over a vast distance. Damon and Elijah have been shown to mentally communicate with others from a distance sending distress calls and mental images. Klaus and Elijah has also been shown sharing his memories with others. This is known as tactile telepathy.
Illusions - As seen with Lexi, vampires have the power to trick the minds of others into seeing/feeling things.
Shapeshifting - The supernatural ability to alter and change the physical form of oneself.
Aura - A subtle, "luminous radiation" that surrounds an Old One that could alter the emotions and energy levels of himself and others. The Old One can generate aura within oneself. The aura is created from the power, longevity, strength and personality/emotions of the ancient vampire. The color varies according to each Old One, but in general are pure colors, but with the bloody red color, giving the feeling of evil and fear of anyone approaching the ancient vampire.
Self-Resurrection - The supernatural ability to return from the dead. In order to resurrect an Old One, they need the blood of their descendants. In case the body was destroyed, it is possible that the spirit of the Old One occupies one of his/her descendant's body.
[attr="class","isubtitle"]Weaknesses
White Oak Stake - Is the only weapon on earth that can permanently kill an Original vampire, It comes from an ancient White Oak Tree that existed during the time of the genesis of The Original Vampires and was used as the source of their immortality. It was at first thought that the stake used to kill Mikael was the last White Oak wood that existed, but it was soon discovered by Rebekah and Klaus that there was a sapling of the original tree to replace the old; the wood which was used to build the Wickery Bridge.
White Oak Ash Dagger - An enchanted silver dagger dipped in the ash of the tree will kill an Original vampire, but only as long as the dagger remains in their heart. They will however also kill any non-original vampire that wields them. Klaus however cannot be daggered due to his werewolf heritage.
Stakes - A wooden stake through the heart will neutralize an Original vampire and the Original vampire will appear as if they were dead, but will revive within a few hours. Klaus cannot be neutralized by wooden stakes, due to being a hybrid.
Sunlight - Sunlight will burn an Original vampire, but cannot kill them. All members of the Original Family possess lapis lazuli rings to combat this. Klaus is not affected by sunlight due to being a hybrid.
Vervain - Vervain prevents Original vampires from compelling anyone on it and burns them on touch. Original vampires will heal very quickly from vervain wounds however.
Invitation - In order to enter any house owned by humans, they need to be invited in by a person that officially lives there or the person of entitlement. Once invited, the original vampire cannot be uninvited. If an original vampire lives in a house, other vampires can enter freely and if an original vampire is in the house without being invited in, it will become disoriented and will begin to suffocate.
Magic - It is said that a witch with enough power can kill/dangerously affect a being as powerful as an Original vampire. Its later revealed to have some sort of truth as both Bonnie and Davina while being empowered by extremely potent sources of magic(the violent deaths of 100 witches and the power of the Harvest) were able to cripple Klaus almost to the point of bringing him close to death, however the white oak stake is the only thing in existence that can kill an original so it seems that a powerful witch killing an original would have something to do with the white oak stake. Witches can also do spells that can seriously harm an original. Minor spells have little effect.
Desiccation - Being completely drained of blood or the heart stopping will cause an Original vampire to desiccate like any other vampire, losing most of it's strength and any ability to move. The desiccated Original will appear as a corpse and can only start functioning again once they feed on blood. This process can be replicated artificially by a witch casting a desiccation spell. It's unknown if an Original would desiccate if their heart was torn out; however, it seems that an Originals body is indestructible, therefore it is possible their hearts cannot be extracted.
Werewolf Bite - Where a werewolf bite can't kill Original vampires, it weakens them and gives them the same sort of effect as it would a non-original vampire, causing hallucinations. However, the effect only lasts for a few hours. This will not affect Klaus as he is a hybrid.
Hunter's Curse - If an Original vampire kills a member of The Brotherhood of the Five, they will be tormented by the hunter until they kill themselves or if the hunter is replaced.
Broken Neck - Breaking an Original vampire's neck will not kill them, but it will render them unconscious for several hours.
Papa Tunde's Blade - The blade of Tunde, that channeled the vampire sacrifices, is said to do worse things than death even to an Original vampire. It is later stabbed in Klaus giving him immense magical and physical pain. After being taken out of Klaus, Klaus used it on Elijah who then took it out of Elijah and now Klaus has possession of it.
Doppelganger Blood Magic - If a doppelgangers blood is used in the Magic Purification Spell, all vampires' abilities will be stripped from them little by little and then they will be brought back to the last stage of their human life: Death. They will then relive the way they died when they transitioned into vampirism.
The Devil's Star - The devil's star can cause a 1000 cuts onto another's body.
Animal Blood - As revealed in season 1, animal blood weakens a vampire's strength.
Gilbert Device - This high frequency pitch can be heard by vampires and hybrids.
Physical Trauma - Minor physical injuries such as gunshots, stab wounds and broken bones will cause an Original Vampire (even Klaus) pain and also slow them down. However, this is momentary as they will heal completely within seconds. It seems physical trauma can hurt them anywhere on the body (ex-eye gauging, drowning).
Veil Matter (Ghosts and Spirits): A vampire can not hurt and defeat a ghost. But ghosts can manifest and send a vampire to a place where they can not do more damage.
White Oak Ash Dagger - An enchanted silver dagger dipped in the ash of the tree will kill an Original vampire, but only as long as the dagger remains in their heart. They will however also kill any non-original vampire that wields them. Klaus however cannot be daggered due to his werewolf heritage.
Stakes - A wooden stake through the heart will neutralize an Original vampire and the Original vampire will appear as if they were dead, but will revive within a few hours. Klaus cannot be neutralized by wooden stakes, due to being a hybrid.
Sunlight - Sunlight will burn an Original vampire, but cannot kill them. All members of the Original Family possess lapis lazuli rings to combat this. Klaus is not affected by sunlight due to being a hybrid.
Vervain - Vervain prevents Original vampires from compelling anyone on it and burns them on touch. Original vampires will heal very quickly from vervain wounds however.
Invitation - In order to enter any house owned by humans, they need to be invited in by a person that officially lives there or the person of entitlement. Once invited, the original vampire cannot be uninvited. If an original vampire lives in a house, other vampires can enter freely and if an original vampire is in the house without being invited in, it will become disoriented and will begin to suffocate.
Magic - It is said that a witch with enough power can kill/dangerously affect a being as powerful as an Original vampire. Its later revealed to have some sort of truth as both Bonnie and Davina while being empowered by extremely potent sources of magic(the violent deaths of 100 witches and the power of the Harvest) were able to cripple Klaus almost to the point of bringing him close to death, however the white oak stake is the only thing in existence that can kill an original so it seems that a powerful witch killing an original would have something to do with the white oak stake. Witches can also do spells that can seriously harm an original. Minor spells have little effect.
Desiccation - Being completely drained of blood or the heart stopping will cause an Original vampire to desiccate like any other vampire, losing most of it's strength and any ability to move. The desiccated Original will appear as a corpse and can only start functioning again once they feed on blood. This process can be replicated artificially by a witch casting a desiccation spell. It's unknown if an Original would desiccate if their heart was torn out; however, it seems that an Originals body is indestructible, therefore it is possible their hearts cannot be extracted.
Werewolf Bite - Where a werewolf bite can't kill Original vampires, it weakens them and gives them the same sort of effect as it would a non-original vampire, causing hallucinations. However, the effect only lasts for a few hours. This will not affect Klaus as he is a hybrid.
Hunter's Curse - If an Original vampire kills a member of The Brotherhood of the Five, they will be tormented by the hunter until they kill themselves or if the hunter is replaced.
Broken Neck - Breaking an Original vampire's neck will not kill them, but it will render them unconscious for several hours.
Papa Tunde's Blade - The blade of Tunde, that channeled the vampire sacrifices, is said to do worse things than death even to an Original vampire. It is later stabbed in Klaus giving him immense magical and physical pain. After being taken out of Klaus, Klaus used it on Elijah who then took it out of Elijah and now Klaus has possession of it.
Doppelganger Blood Magic - If a doppelgangers blood is used in the Magic Purification Spell, all vampires' abilities will be stripped from them little by little and then they will be brought back to the last stage of their human life: Death. They will then relive the way they died when they transitioned into vampirism.
The Devil's Star - The devil's star can cause a 1000 cuts onto another's body.
Animal Blood - As revealed in season 1, animal blood weakens a vampire's strength.
Gilbert Device - This high frequency pitch can be heard by vampires and hybrids.
Physical Trauma - Minor physical injuries such as gunshots, stab wounds and broken bones will cause an Original Vampire (even Klaus) pain and also slow them down. However, this is momentary as they will heal completely within seconds. It seems physical trauma can hurt them anywhere on the body (ex-eye gauging, drowning).
Veil Matter (Ghosts and Spirits): A vampire can not hurt and defeat a ghost. But ghosts can manifest and send a vampire to a place where they can not do more damage.